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Astropad blender
Astropad blender











astropad blender

astropad blender

In our last Windows update, we were busy researching what it would take to create a Luna HDMI unit - studying all of the hardware and software specifications required to use an HDMI monitor as a second screen for a Windows PC. While the software engineers have been chipping away at the code rewrite, our hardware and firmware engineers are working on a Luna HDMI prototype. Since Astropad and Luna Display both run on the same core technology, our proprietary platform called LIQUID, we’re able to make progress on both of them at the same time! That LIQUID platform consists of 40,000 lines of code that handles networking, GPU acceleration, and video compression - so translating that large code base into Rust will cover a significant amount of mileage on the path to Windows.

astropad blender

#Astropad blender how to#

Last year, we announced that we’re officially on our journey to Windows after being “sherlocked” by Apple, and we strategized a cross-platform plan on how to get there. Many of you have been asking for updates on Astropad and Luna Display for Windows, and we’re back with answers! But before we jump in, here’s a quick recap of the most recent events and where we last left off…













Astropad blender